During the opening monologue theme, the guitar has been changed from acoustic to electric.Characters tend to use new words when starting sentences.Artistic changesĭuring Eddie's rant, the subtitles say "your" instead of "you're". Spoiler warning: Plot and/or ending details follow. Due to the development being different for every game in regards to coding and overall engine development, this can cause issues when remastering the game for next generation consoles. In a post-release interview, Tomm Hulett reflected on the issues with the HD Collection, as well as preserving video games. Guy Cihi ( James Sunderland), David Schaufele ( Eddie Dombrowski), Monica Taylor Horgan ( Maria/ Mary) and Donna Burke ( Angela Orosco, Claudia Wolf) eventually signed a waiver, allowing Konami to re-use their voices in the HD Collection. Monica Taylor Horgan supported giving fans an option as well.
Guy's close connection with fans of the series played a strong part in his decisions regarding these issues. Guy also called for Konami to allow the original voices and give fans the option to choose between the original dub and the re-dub. In a letter to Konami, Guy stated that it was not about the money but rather "the thoughtless way that those involved in the production have been treated" such as not notifying him of any re-releases and hiding his contributions in " The Making of Silent Hill 2" video. No written contract between Guy and Konami was available. McGlynn, Troy Baker and Thessaly Lerner refuted this, stating that Guy did not own James's voice and motion capture and that his performance was always owned by Konami this was the reason Konami never paid Guy for residuals. The reason for the re-dub was due to Guy Cihi requesting residuals for the multiple ports and re-releases of Silent Hill 2 as he claimed that he owned the rights to James's voice and motion capture. Mary Elizabeth McGlynn was approached by Konami to direct the re-dub. This resulted in both versions of the HD Collection being hampered by severe technical issues.
The collection was originally supposed to be a PlayStation 3 exclusive, but an Xbox 360 release was eventually announced.ĭue to the age of both games involved, the only code available to be given to Hijinx Studios by Konami was an unfinished incomplete beta build of the final version because Konami lost the source code. It was revealed that both games would be given new voice-overs. Silent Hill HD Collection was first announced in Konami's 2011 Pre-E3 show. It may seem like a subtle change, but it has a huge effect on players’ overall experiences.The collection was directed by Tomm Hulett. For example, now when there are tense moments, your controller starts to rumble as to signal your character’s heartbeat getting stronger and stronger. The controller schemes have also received a major update. That issue is noticeably absent, thankfully. Some areas are just so hard to see and it feels like you have to stumble around for a while to finally figure out where it is you’re heading. That has always been a major issue for a lot of gamers. They’re much more dynamic than they were in the console version. In the video, we see a huge change in the shadow schemes.
They were just featured in a recent update video, which highlights some of the improvements that fans have worked so hard on these last couple of months. Sure, it’s not a new game by any means, but its community constantly supports it with updates. It’s a fan project that features some of the best elements of the second installment, which is one of the most popular in the entire franchise. The dungeon-crawler design is fun initially, but after a while, it can grow very tedious.įans looking for a competent Silent Hill experience received hope in Silent Hill 2: Enhanced Edition for the PC. It was a complete departure from elements that fans have grown to know and love. The last official game was Silent Hill: Book of Memories. Unfortunately, the Silent Hill franchise has tapered off. You would be hard-pressed to find a more iconic visual element in a game, quite honestly. It was beloved for its unique atmospheric experiences, which can be attributed to the heavy fog that your characters always had to wade through. The series burst on the gaming scene back in the late 90s. There have been many impactful survival-horror games throughout history, but one of the most important has been Silent Hill.